Other Work

A collection of projects, experiments, and things I have built over the years.

Tab Sync

April 2025

Chrome Extension that syncs tabs on different devices. Shares clipboard across chrome instances on different devices.


Cuda Neural Networks Library

December 2024

A neural network library designed to compare the serial, openmp, and cuda implmentation.


Oculta: Encryption and Authentication

September 2024

A C++ libaray that implments popular encryption libraries like AES, and RSA. It also contains other useful functions for generating large prime numbers. Also contains SHA-1 hashing function for authentication services.


Study Rush

June 2024

Introducing Study Rush, the modern, fully AI-integrated flashcard application. Spend less time rewriting your notes and more time actively practicing your material.


Dots and Boxes

June 2024

Play the Dots and Boxes games with your friends online.


Virtual Cycling Rooms

May 2024

Create virtual cycling room where players can compete against other rider virtually. Connects to bluetooth senors to show speed,cadence,distance and heart rate.


Progress Planted

February 2023

Website that helps you plan projects with a graph nodes and edges.


Chill Spaces

November 2022

Website that helps you find the quietest parts of a city. Built with React, Firebase, and Flask.


Carbon Footprint Tracker

July 2022

Website that helps you track and visualize your carbon footprint by tracking six categories of usage. Built with React and Firebase.


Blog Graph

June 2022

Website that helps you blog with a graph visualization. Built with React, Mongo and AWS.


California Predictive Fire Model

December 2021

With CAL Fire data of the past 10 years of wildfires, weather data, and local county data, I am trying to build a predictive fire model that tries to predict the size of a wild fire based on given variables.


Rabbit Ecosystem Simulation

August 2021

Programmed a simulation of a rabbit ecosystem where I tracked how it reacted to external variables like predators, water, land features. Developed a Q learning reinforcement model for each rabbit to make decisions based on their surroundings. Utilized the concepts of polymorphism and inheritance to effectively create simulated animals.